Difficulty: **
Days: 6
Technique Limit: 2
Briefing:
You must stop Grit from capturing your city, but can only lose
two units in the process. You have far more units than you need, so
you need to keep most of them in the northwest corner of the map, away
from attack. The trick here is to speed your rocket launcher into
position to blast the infantry by day 4. With your tanks behind your
rocket launcher, Grit will keep his distance units safely away from
your rocket launcher, allowing you to keep him put while you destroy
the infantry. Do not let him use his CO power until after you’ve
destroyed the infantry.
Walkthrough:
Day one, move your APC one southeast. Move your north rocket
launcher north, attack the artillery with your west most tank from the
west, move your remaining two tanks east of your rocket launcher and
east of your tank, move your artillery into firing range of the nearby
enemy rocket launcher, and move your remaining rocket launcher north.
Move all three mid tanks northwest, west, and south of the north rocket
launcher, and move your west mech north and your east mech west.
Day two, attack the rocket launcher with your two artillery,
attack the tank with your south rocket launcher then tank from the west,
move your other tank onto the city, move your north rocket launcher
northeast of the city, and move your south mech one north.
Day three, move your east rocket launcher two south.
Day four, attack the infantry with your rocket launcher.
Day five, attack the infantry with your rocket launcher.
Mission List
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